Tag - video

 
 

VIDEO

Japan Times
BUSINESS
Mar 24, 2021
From pet food to video games: Inside Ryan Cohen's GameStop obsession
Cohen is pursuing an against-the-odds transformation of the brick-and-mortar retailer into an e-commerce firm that can take on big-box retailers.
Japan Times
BUSINESS / Tech
Mar 23, 2021
Nintendo teams up with Pokemon Go studio Niantic on AR apps
They will start by releasing a Pikmin app in 2021, based on the puzzle-solving series created by Nintendo's creative fellow Shigeru Miyamoto in 2001.
Japan Times
BUSINESS / Companies
Mar 15, 2021
Nintendo targets a record year in Switch and game sales
A series of marquee game releases is expected to drive software sales next fiscal year to 250 million units.
Japan Times
BUSINESS
Mar 10, 2021
GameStop defies gravity again with rally topping 100% gain
Shares of the U.S. video game retailer climbed 27% to $246.90, extending its winning streak for a fifth day.
Japan Times
LIFE / Digital / ON: GAMES
Mar 6, 2021
Battle fish foes, fight bravely and fly through the air with these new video game releases
Taito is back with a collection of Darius' 3D polygon games; Bravely Default starts anew; and Monster Hunter Rise brings a new dimension to the series.
Japan Times
BUSINESS / Companies
Mar 3, 2021
Twin sisters score Japan’s hottest IPO by making mobile games for women
To the growing list of things that make gaming startup Coly Inc. unusual, it can add one of the best market debuts in recent Japanese history.
Japan Times
LIFE / Digital / ON: GAMES
Feb 7, 2021
Game consoles and famous franchises get spruced-up
The Switch gets a Mario makeover, while Super Mario 3D World and Nioh get remastered for new consoles.
Japan Times
BUSINESS / Companies
Feb 1, 2021
Nintendo raises outlook after surpassing high expectations
Nintendo shares outperformed console rivals Sony Corp. and Microsoft Corp. in 2020 and the new PlayStation 5 and Xbox Series X have faced production and logistics setbacks.
Japan Times
WORLD / Society
Jan 17, 2021
Children’s screen time has soared in the pandemic, alarming parents and researchers
Nearly a year into the coronavirus pandemic, parents are watching their children slide down an increasingly slippery path into an all-consuming digital life.
Japan Times
BUSINESS
Jan 16, 2021
Glitches, long hours and delays: Inside Cyberpunk 2077's disastrous rollout
Interviews with current and former CD Projekt staff depict a development process marred by unchecked ambition, poor planning and technical shortcomings.
Japan Times
LIFE / Digital / ON: GAMES
Jan 3, 2021
Plant a garden, solve puzzles and save the world in these video games
Three well-known gaming franchises — PixelJunk, Puyo Puyo Tetris and Earth Defense Force — get sequels.
Japan Times
BUSINESS / Tech
Dec 17, 2020
How scalper bots are undercutting Sony's PlayStation 5
The problem is particularly acute this year because the coronavirus has squeezed production and pushed more console sales online.
Japan Times
WORLD
Dec 10, 2020
TikTok stars and YouTube gamers are the new climate warriors
Look beyond the inane challenges and the silly dances, and Generation Moss — also known as Gen Z — is shaping climate policy, finance and activism more than any previous generation.
Japan Times
LIFE / Digital / ON: GAMES
Dec 6, 2020
Roleplaying takes center stage with these three games
The year closes with a flurry of new games including Cyberpunk 2077, Collection of SaGa Final Fantasy Legend and Densha de Go!! Hashiro Yamanote Sen.
Japan Times
BUSINESS / Tech
Nov 26, 2020
Nintendo adds Sharp as assembler of popular Switch game console
Nintendo is expected to raise its fiscal-year sales target from the current 24 million when it next reports quarterly results.
Japan Times
BUSINESS / Tech
Nov 19, 2020
Sony and Microsoft consoles struggle in launch week as stock runs thin
Factory and logistical disruptions during the COVID-19 pandemic have hurt manufacturers' ability to keep up.
Japan Times
BUSINESS / Tech
Nov 12, 2020
With the PlayStation 5, Sony sees a long-term cash cow amid gaming boom
The new PlayStation is Sony's most important gadget since the Walkman, and it goes head-to-head with Microsoft Corp.'s next-generation Xbox over the holidays.
Japan Times
BUSINESS / Tech
Nov 10, 2020
Microsoft sets sights on Sony’s home turf in console clash
As the Xbox has virtually zero presence in Japan, there is plenty of room for it to increase its share of the market.

Longform

Sociologist Gracia Liu-Farrer argues that even though immigration doesn't figure into Japan's autobiography, it is more of a self-perception than a reality.
In search of the ‘Japanese dream’