Tag - games

 
 

GAMES

Japan Times
CULTURE
Apr 16, 2022
Magic: The Gathering taps into Japanese pop culture
The cyberpunk-themed Kamigawa: Neon Dynasty expansion set enchants its dedicated fan base with world-renowned artists.
Japan Times
BUSINESS / FOCUS
Apr 13, 2022
Crypto and gaming collide in high-risk 'play-to-earn' economies
Players spent $4.9 billion on NFTs in games last year, according to market tracker DappRadar, representing around 3% of the global gaming industry.
Japan Times
MORE SPORTS
Apr 12, 2022
Australia's Victoria to spread 2026 Commonwealth Games far and wide
Melbourne, the state capital, hosted the 2006 Games and will stage the 2026 opening ceremony at Melbourne Cricket Ground, but the sports will be spread far and wide.
Japan Times
LIFE / Digital / ON: GAMES
Apr 2, 2022
Gaming companies slow to press pause on Russian business
Western console and game makers beat their Japanese counterparts to the punch when it came to taking a stand against Russia's invasion of Ukraine.
Japan Times
BUSINESS / Tech
Mar 26, 2022
Sony to unveil PlayStation subscription as soon as next week
The new service will combine its PlayStation Now and PlayStation Plus services. Customers will be able to choose from multiple tiers offering catalogs of modern games and classics.
Japan Times
LIFE / Digital
Mar 17, 2022
Beating Japan at its own (video) game: A smash hit from China
Genshin Impact, one of the world's hottest mobile games, has all the characteristics of a Japanese invention: giant robots and characters with huge eyes and spiky, rainbow-colored hair.
Japan Times
LIFE / Digital
Mar 5, 2022
Video game addiction, now a globally recognized illness, seeks a treatment
The World Health Organization formally acknowledged the condition for the first time this year, kicking off a race to offer remedies.
Japan Times
LIFE
Mar 3, 2022
The game of life, reimagined for a superaging society
In Community Coping, players are tasked with preventing communities from collapsing by connecting troubled residents with the right experts.
Japan Times
JAPAN / Regional Voices: Hokkaido
Feb 28, 2022
Hokkaido, a pioneer in esports, draws fans and pro teams
The region has joined the boom, and has seen professional teams sprouting up one after another in anticipation of further growth and the Hokkaido Esports Festival.
Japan Times
BUSINESS
Feb 19, 2022
Horizon Forbidden West looms large in Sony’s PlayStation strategy
The new Horizon game is the first big PlayStation launch of 2022 and reflects Sony's strategy of releasing blockbuster exclusives that can only be played on its consoles.
Japan Times
LIFE / Digital / ON: GAMES
Feb 5, 2022
Japanese game developers embrace NFTs, but at what cost?
The market for digital investment assets looks primed to expand in 2022 and yet the industry isn't quite sure of the best way to handle them.
Japan Times
BUSINESS / Tech
Feb 4, 2022
Activision Blizzard earnings miss estimates after Microsoft deal
Adjusted revenue fell 18% to $2.49 billion in the fourth quarter, Activision Blizzard said in a statement Thursday.
Japan Times
LIFE / Language
Feb 2, 2022
Is Wordle too easy for you? Try it in Japanese.
Excitement over a simple online word game has spread to Japan for an entertaining way to practice your kanji and vocabulary.
Japan Times
BUSINESS / Companies
Feb 2, 2022
'Spider-Man' propels Sony to forecast-smashing third-quarter profit
The firm is benefiting from strong demand for its PlayStation 5 games console, which it launched in November 2020.
Japan Times
BUSINESS / Tech
Feb 1, 2022
Sony buys Halo game developer Bungie for $3.6 billion
Sony is a regular acquirer of video game studios, though Bungie is by far its largest of the past decade.
Japan Times
BUSINESS / ANALYSIS
Jan 26, 2022
Microsoft’s Activision purchase could leave Japanese video game-makers out in the cold
Japanese gaming firms, which are generally less agile and outward-looking than their U.S. peers, may struggle as companies invest in the metaverse.
Japan Times
BUSINESS / ANALYSIS
Jan 21, 2022
Microsoft faces challenge cleaning up Activision Blizzard’s culture
After the acquisition closes, Microsoft will look take a more active role by hiring advisers, bringing in law firms or mandating sensitivity training.

Longform

Construction takes place on the Takanawa Gateway Convention Center in Tokyo, slated to open in 2025.
A boom for business tourism in Japan?