You can always spot the novices in the virtual reality world of Second Life: Their online characters, or avatars, stumble around awkwardly and walk into objects as their real-world users fumble with the keyboard controls.
Now, technology from Japan could help make navigating online virtual worlds simpler by letting players use their own bodies — or even brain waves — to control their avatars.
Take the new position-tracking system developed by the University of Tokyo.
With your current subscription plan you can comment on stories. However, before writing your first comment, please create a display name in the Profile section of your subscriber account page.